Showing posts with label Wearable Electronics. Show all posts
Showing posts with label Wearable Electronics. Show all posts

Monday, July 13, 2015

Wearable Electronics and Technology Market worth $11.61 Billion by 2020

According to the new market research report “Wearable Electronics and Technology Market by Applications (Consumer, Healthcare, Enterprise), Products (eye wear, wrist wear, footwear), Form Factors and Geography – Analysis & Forecast to 2014 – 2020″ the overall markets estimated to grow at a CAGR of 24.56% from 2014 to 2020, which includes an in-depth analysis of the market by application, product and component, technology, form factor,and geography.


The term ‘Wearable Electronics’ refers to any electronic device or product which can be worn by a person to integrate computing in his daily activity or work and use technology to avail advanced features and characteristics. In simple terms, wearable electronics is used to make routine things easier to perform as well as make life sophisticated by offering several computing features in various day-to-day applications, mainly due to the integration of computing and communication devices. Currently, several types of wearable electronics exist with the development of various types of technologies and advancements in wearable computing.


This report provides a complete quantitative and qualitative information of the global wearable electronics market and all its segments (both – shipments and market revenue wise), and also forecasts the same till 2020. The report analyzes the global market and presents detailed insights on the market when segmented by technology, product,component, application, form factor, and geography. Besides this, detailed analysis on the drivers, restraints, and opportunities of the market are also presented along with an insightful quantitative analysis of Porter’s five forces and their impact on the market.


The global wearable electronics products market revenue is expected to grow roughly at a CAGR of 24.56% and cross $11.61 billion by the end of 2020, with steady sales of wristwear and footwear category, along with the emergence of the small market size for eyewear and bodywear category.


Major players in the market are Samsung Group (South Korea), Sony Corporation (Japan), Adidas AG (Germany), and Nike, Inc. (U.S.), among others.


WearableElectronics

Wearable Electronics and Technology Market 2014 – 202


Details of the new report, table of contents and ordering information can be found on Electronics.ca Publications’ web site.  View the report:  “Wearable Electronics and Technology Market by Applications (Consumer, Healthcare, Enterprise), Products (eye wear, wrist wear, footwear), Form Factors and Geography – Analysis & Forecast to 2014 – 2020″



Wearable Electronics and Technology Market worth $11.61 Billion by 2020

Friday, January 2, 2015

Electronic Textiles: E-Textiles Market Report

ELECTRONICS.CA PUBLICATIONS announces the availability of a new report entitled “E-Textiles: Electronic Textiles 2014-2024″. At least 70% of our time we are in contact with textiles and they are starting to become intelligent. This report is about the ultimate form of that – e-textiles based on inherently electronically or electrically-active woven e-fibers. These disruptive technologies will have an exponentially increasing market but with a slow start because they are so challenging. E-textiles vary from apparel to drapes, bandages and bed linen but most is in the laboratory not production. They will variously be able to sense, emit light, show changing images, heat, cool, change shape, compute and wirelessly communicate or harvest ambient energy to create electricity where needed, even diagnose and sometimes treat medical conditions.


E-textiles are the ultimate way of making the smart apparel rapidly being launched by Adidas, Reebock and Nike and the smart patches being rapidly adopted in healthcare. Conductive apparel and textiles with electronics attached by sewing, heat sealing and so on is already sold by many companies for many purposes and much of this will use true e-textiles based on e-fibers in due course. Here is a basis of subtle designer fashion as opposed to the popular but ugly smart apparel of today. Even the top design houses are following this next phase, which mainly exists in research laboratories at present. For the scientist, there is much of interest, including provision of weavable forms of fiber optics, carbon nanotubes and inorganic nanorods. For now, priorities include stretchable fibers, notably functioning as photovoltaics and supercapacitors for energy harvesting (you store what you gather) and as stretchable interconnects between very small chip components in textiles. Then there are fiber batteries, memory and many other components being demonstrated and a rapid move to several capabilities on one fiber such as sensors and electro-optics.  IDTechEx research group sees somewhat different winners in this new, more radical form of electronically and electrically active textile.


E-Textiles market report explains how several new developments are key for more than one capability of an e-fiber, examples including solid electrolytes for batteries, DSSC and supercapacitors and inherently very conductive fiber. Why is there much more work on piezoelectric fiber than transitor or memory fiber and what is it all for anyway? It is all here.


Compared to today’s wearable electronics, for example, there is less opportunity to use true e-textiles for infotainment but more for fashion. However, both involve huge opportunities in the merging healthcare, medical, fitness and wellness sector. Winners will not be those currently dominating mobile phones and similar devices who are taking leadership in smart glasses, wristbands, headware etc., but the many start-ups, fashion houses, medical electronics companies and so on. Europe will be a strong contender with its unique transnational development programs that are exceptionally comprehensive along the emerging value chain. Timelines and approximate market size are given and development work appraised. There is also a look at smart textiles that may transistion to being true e-textiles.


Details of the new report, table of contents and ordering information can be found on Electronics.ca Publications’ web site. View the report: “E-Textiles: Electronic Textiles 2014-2024“.


 


 



Electronic Textiles: E-Textiles Market Report

Tuesday, September 30, 2014

Wearable Electronics and Technology Market worth $11.61 Billion by 2020

According to the new market research report “Wearable Electronics and Technology Market by Applications (Consumer, Healthcare, Enterprise), Products (eye wear, wrist wear, footwear), Form Factors and Geography – Analysis & Forecast to 2014 – 2020″ the overall markets estimated to grow at a CAGR of 24.56% from 2014 to 2020, which includes an in-depth analysis of the market by application, product and component, technology, form factor,and geography.


The term ‘Wearable Electronics’ refers to any electronic device or product which can be worn by a person to integrate computing in his daily activity or work and use technology to avail advanced features and characteristics. In simple terms, wearable electronics is used to make routine things easier to perform as well as make life sophisticated by offering several computing features in various day-to-day applications, mainly due to the integration of computing and communication devices. Currently, several types of wearable electronics exist with the development of various types of technologies and advancements in wearable computing.


This report provides a complete quantitative and qualitative information of the global wearable electronics market and all its segments (both – shipments and market revenue wise), and also forecasts the same till 2020. The report analyzes the global market and presents detailed insights on the market when segmented by technology, product,component, application, form factor, and geography. Besides this, detailed analysis on the drivers, restraints, and opportunities of the market are also presented along with an insightful quantitative analysis of Porter’s five forces and their impact on the market.


The global wearable electronics products market revenue is expected to grow roughly at a CAGR of 24.56% and cross $11.61 billion by the end of 2020, with steady sales of wristwear and footwear category, along with the emergence of the small market size for eyewear and bodywear category.


Major players in the market are Samsung Group (South Korea), Sony Corporation (Japan), Adidas AG (Germany), and Nike, Inc. (U.S.), among others.


WearableElectronics Wearable Electronics and Technology Market 2014 – 202


Details of the new report, table of contents and ordering information can be found on Electronics.ca Publications’ web site.  View the report:  “Wearable Electronics and Technology Market by Applications (Consumer, Healthcare, Enterprise), Products (eye wear, wrist wear, footwear), Form Factors and Geography – Analysis & Forecast to 2014 – 2020″



Wearable Electronics and Technology Market worth $11.61 Billion by 2020

Monday, March 24, 2014

Electronic Textiles: E-Textiles Market Report

ELECTRONICS.CA PUBLICATIONS announces the availability of a new report entitled “E-Textiles: Electronic Textiles 2014-2024″. At least 70% of our time we are in contact with textiles and they are starting to become intelligent. This report is about the ultimate form of that – e-textiles based on inherently electronically or electrically-active woven e-fibers. These disruptive technologies will have an exponentially increasing market but with a slow start because they are so challenging. E-textiles vary from apparel to drapes, bandages and bed linen but most is in the laboratory not production. They will variously be able to sense, emit light, show changing images, heat, cool, change shape, compute and wirelessly communicate or harvest ambient energy to create electricity where needed, even diagnose and sometimes treat medical conditions.


E-textiles are the ultimate way of making the smart apparel rapidly being launched by Adidas, Reebock and Nike and the smart patches being rapidly adopted in healthcare. Conductive apparel and textiles with electronics attached by sewing, heat sealing and so on is already sold by many companies for many purposes and much of this will use true e-textiles based on e-fibers in due course. Here is a basis of subtle designer fashion as opposed to the popular but ugly smart apparel of today. Even the top design houses are following this next phase, which mainly exists in research laboratories at present. For the scientist, there is much of interest, including provision of weavable forms of fiber optics, carbon nanotubes and inorganic nanorods. For now, priorities include stretchable fibers, notably functioning as photovoltaics and supercapacitors for energy harvesting (you store what you gather) and as stretchable interconnects between very small chip components in textiles. Then there are fiber batteries, memory and many other components being demonstrated and a rapid move to several capabilities on one fiber such as sensors and electro-optics.  IDTechEx research group sees somewhat different winners in this new, more radical form of electronically and electrically active textile.


E-Textiles market report explains how several new developments are key for more than one capability of an e-fiber, examples including solid electrolytes for batteries, DSSC and supercapacitors and inherently very conductive fiber. Why is there much more work on piezoelectric fiber than transitor or memory fiber and what is it all for anyway? It is all here.


Compared to today’s wearable electronics, for example, there is less opportunity to use true e-textiles for infotainment but more for fashion. However, both involve huge opportunities in the merging healthcare, medical, fitness and wellness sector. Winners will not be those currently dominating mobile phones and similar devices who are taking leadership in smart glasses, wristbands, headware etc., but the many start-ups, fashion houses, medical electronics companies and so on. Europe will be a strong contender with its unique transnational development programs that are exceptionally comprehensive along the emerging value chain. Timelines and approximate market size are given and development work appraised. There is also a look at smart textiles that may transistion to being true e-textiles.


Details of the new report, table of contents and ordering information can be found on Electronics.ca Publications’ web site. View the report: ”E-Textiles: Electronic Textiles 2014-2024“.


 


 



Electronic Textiles: E-Textiles Market Report

Thursday, February 20, 2014

Global Market for Wearable Computing Technologies and Applications

ELECTRONICS.CA PUBLICATIONS, the electronics industry market research and knowledge network, announces the availability of a new report entitled Wearable Computing Technologies, Applications and Global Markets. The key market driver for wearable computing is the soaring global popularity of smartphones from manufacturers including Apple, Samsung Electronics, LG Electronics, HTC, Blackberry, Nokia and Microsoft. Last year nearly 700 million smartphones were shipped globally with the Apple iOS platform (~19%) and Google’s Android platform (~69%) accounting for the vast majority of market share. In terms of growth, the global market for smartphones increased by more than 40% annually to nearly $240 billion of revenues in 2012. The growth of the consumer market for wearables largely depends on how rapidly existing smartphone users will adopt wearable accessories and alternative devices to their smartphones. 

Wearable computing purports to be the next big thing in consumer technology products. Wearable or body-borne computers enable hands-free mobile real-time data monitoring, logic calculation and network communication. Until now, wearable computing products, or “wearables” as they are becoming known, have been a fringe market of curious devices that have been impractical, bulky and unaesthetic for consumer applications. Traditional markets for wearable devices have primarily been focused on non-consumer niche applications including those in healthcare, defense/security, enterprise and industrial markets. However, recent advances in materials sciences, electronics, photonics and software are enabling a potentially vast range of new lightweight, wearable computing products to emerge. These technology advances are not only growing traditional non-consumer markets but are also enabling a number of new consumer applications to emerge. Wearables are poised to go mainstream.


Consumer applications including wearable cameras, activity trackers, smart clothing, smart glasses, smart watches, augmented reality and gaming are expected to explode onto the market over the next few years. The global market for wearable devices is still at a relatively nascent stage and was only around 20 million units (or $800 million) in 2012. However, key technology drivers are now enabling wearable devices to enter mainstream markets. The global wearable computing market is set to rapidly grow into a multi-billion dollar industry over the next year. Wearable computing devices have potential benefits for any environment where information or communication is desired, and the use of a hands-free interface is considered beneficial or essential. In addition to consumer products, many industry specific applications in markets such as defense, healthcare, manufacturing and mining are also emerging. The potential for wearables to transform many global consumer and non-consumer markets in previously unimaginable ways now appears very real.


However the market is so new and rapidly evolving that accurate market forecasting is difficult. Recent market research reports from various research analysts vary wildly in their predicted forecasts for the wearable computing market. Juniper Research recently forecast market revenues to exceed $19 billion by 2018. In stark contrast, ABI Research recently forecast a $6 billion market size by 2018 while Credit Suisse forecast a market size of $30 billion in five years. Such major discrepancies between the various revenue forecasts can largely be attributed to differences in the definitions of product categories and market segments by the various analysts. This report is intended to be a more comprehensive and inclusive evaluation of all major product types and market segments across the entire wearable computing landscape.


Details of the new report on global market for Wearable Computing Technologies and Applications, table of contents and ordering information can be found on Electronics.ca Publications’ web site.  View the report: “Wearable Computing Technologies, Applications and Global Markets“.


Global Market for Wearable Computing Technologies and Applications